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Connect

Use any line-based TCP client. nc and telnet both work.

nc 127.0.0.1 9000

The first non-blank line is the name, except who and quit. who in any case shows who is connected, then asks for a name again. quit in any case says Goodbye! and disconnects. A name is 3 to 20 letters or digits, and it cannot start with a digit. An unsaved name is unique in lowercase, and the spelling they type is the one shown. The names me, who, and quit are refused in any case, using the spelling they typed, and no player file is opened. A blank line does nothing. A line longer than 1024 characters drops that connection.

A connection that has not entered a room within login_timeout minutes is told Login timed out. and dropped. Typing does not start that clock again.

SSH uses the same name prompt. There is no SSH password. A terminal shows what you type, except a password. Telnet hides passwords the same way when the client honours echo control.